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Templar

Knight → Templar → Paladin. Explore the skills and passives along this branch.

Explore the Eclipse Legacy player encyclopedia

Becoming a Templar

At Hero level 130, a Knight can become a Templar through Job Selection. This advancement keeps your level and stats. At level 200, continue to Paladin; the character level cap is 300.

Qualifying skills are learned and maxed automatically on job advancement and level-up. Open K to inspect the current skill tree. Earlier skills remain part of your lineage, but some mastery packages and role stances replace one another.

Read the inherited Knight skills →

Equipment & identity

Sword or axe; Shield for the sword-and-shield specialization.

Build starting points

STA and STR support survival and physical damage. These are build considerations, not a fixed stat allocation or class ranking. Compare your actual equipment requirements and the encounter before committing resources.

Explore equipment →

Skills & passives

Maximum-rank effects are shown below. Passives require eligible equipment, and role stances replace one another. Cooldowns exclude casting and animation time.

Third job skills

Templar's Call skill icon

Templar's Call

Attack / utility · Rank 5 · Lv130

Pulls an enemy toward you. This skill is restricted to Ankou’s Asylum.

Equipment: One-handed sword.

Target
Selected target
Duration / cooldown
Instant · No separate cooldown
Role
Class skill
Sky Splitter skill icon

Sky Splitter

Attack / utility · Rank 5 · Lv130

A downward physical strike.

Equipment: One-handed sword.

Target
Enemy
Duration / cooldown
Instant · 3 sec
Role
Class skill
Shield Bash skill icon

Shield Bash

Attack / utility · Rank 5 · Lv130

A shield strike with a chance to stun.

Equipment: Shield.

Target
Enemy
Duration / cooldown
5 sec · 3 sec
Role
Class skill
Dead Man's Lure skill icon

Dead Man's Lure

Attack / utility · Rank 5 · Lv130

Draws a monster’s attention in Ankou’s Asylum. This skill is restricted to that dungeon.

Equipment: No additional skill-specific weapon restriction.

Target
Enemy
Duration / cooldown
Instant · No separate cooldown
Role
Class skill
Heart of the Tower skill icon

Heart of the Tower

Buff · Rank 5 · Lv130

HP +22%; STA +25; DEF +8%; PvE damage +8%.

Equipment: Two-handed sword / Two-handed axe.

Suggested use: Choose this stance for the encounter; other role stances are alternatives.

Target
Self
Duration / cooldown
10 min · No separate cooldown
Role
Role stance
Maelstrom Strike skill icon

Maelstrom Strike

Attack / utility · Rank 5 · Lv130

A devastating circular attack that will harm all nearby enemies.

Equipment: One-handed or two-handed sword, or two-handed axe; Shield is optional.

Target
Enemy
Duration / cooldown
2 sec · No separate cooldown
Role
Class skill

Continue to Paladin

Read the Paladin guide →

Skill Tree & classifications · Combat fundamentals · Leveling & equipment progression