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Eclipse Legacy

Eclipse Legacy player reference

Ascension

Take eligible equipment past +10, then strengthen its Ascended form up to +20. Check the item and the material source before committing an upgrade.

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How the path works

  • Upgrade an eligible item to +10 through its normal or required precursor path.
  • Bring that +10 item and an Ascension Scroll to the Ascended Upgrade Angel. Check the service preview before attempting conversion.
  • A successful conversion changes that same item into Ascended +0. Continue its dedicated Ascended upgrades with Ascension Stones, up to +20.

Eligibility matters: Ascension uses an item-specific allowlist. Some eligible weapons require an Ultimate precursor at +10; other listed equipment converts from Normal +10. A random Normal +10 item is not automatically eligible. Use the service’s eligibility check before buying materials for a particular piece.

For ordinary +0 to +10 upgrading, see the upgrade rates. The Ascended +0 to +20 path has its own rates and failure behavior.

Conversion, failure and protection

Conversion succeeds at 5% per attempt and consumes one Ascension Scroll even if it fails. A failed roll leaves the equipment unconverted. On success, the same item continues as Ascended +0; Equipment Level and XP reset.

Do not assume every socket survives unchanged. Ascended sockets reset, and applicable Ultimate weapons can lose their Ultimate jewel sockets during conversion. Review the exact item in the service before confirming.

Each Ascended upgrade attempt consumes one Ascension Stone. Unprotected failures can downgrade the item at higher levels; the amount depends on the current level. An optional Scroll of Ascended Protection prevents that downgrade, but does not turn a failed roll into a success or return consumed materials.

See the level-by-level Ascended rates →

Where to get Ascension materials

The sources below are Season 0 dungeon, raid and shop rewards. Miniboss and final-boss drops are separate; a chance is for the named reward tier, not every monster in that dungeon. Check the dungeon entrance in game for ticket and travel requirements.

Ascension Scroll

One is used on each eligible +10 conversion attempt. Conversion has a 5% success chance; the scroll is spent if it fails.

Show 21 sources and drop rates
Wilds· Minibosses2 · 5% drop chance · Lv300+ · 150m cooldown
Wilds· Final boss2 · 20% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Final boss2 · 30% drop chance · Lv300+ · 150m cooldown
Aminus· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Aminus· Final boss2 · 25% drop chance · Lv300+ · 150m cooldown
Euphresia· Final boss2 · 25% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Final boss2 · 30% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Final boss2 · 40% drop chance · Lv300+ · 150m cooldown
Nightmare Euphresia· Final boss2 · 40% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Final boss2 · 35% drop chance · Lv300+ · 150m cooldown
Herneos Grotto· Minibosses2 · 5% drop chance · Lv225+ · 150m cooldown
Herneos Grotto· Final boss2 · 20% drop chance · Lv225+ · 150m cooldown
Catacombs Expedition· Minibosses2 · 10% drop chance · Lv275+ · 150m cooldown
Catacombs Expedition· Final boss2 · 25% drop chance · Lv275+ · 150m cooldown
Wilds· Eligible monsters in this dungeon1 · 0.5% drop chance · Lv300+ · 150m cooldown
Kalgas Cave· Final boss1 · 10% drop chance · Lv300+ · 240m cooldown
Ankou / Behamah· Final boss1 · 10% drop chance · Lv300+ · 240m cooldown

Ascension Stone

One is used on each Ascended upgrade attempt, from +0 toward +20.

Show 24 sources and drop rates
Wilds· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Wilds· Final boss4 · 100% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Final boss8 · 100% drop chance · Lv300+ · 150m cooldown
Aminus· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Aminus· Final boss6 · 100% drop chance · Lv300+ · 150m cooldown
Euphresia· Final boss6 · 100% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Final boss6 · 100% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Final boss8 · 100% drop chance · Lv300+ · 150m cooldown
Nightmare Euphresia· Final boss8 · 100% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Minibosses2 · 100% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Final boss8 · 100% drop chance · Lv300+ · 150m cooldown
Herneos Grotto· Minibosses2 · 100% drop chance · Lv225+ · 150m cooldown
Herneos Grotto· Final boss4 · 100% drop chance · Lv225+ · 150m cooldown
Catacombs Expedition· Minibosses2 · 100% drop chance · Lv275+ · 150m cooldown
Catacombs Expedition· Final boss6 · 100% drop chance · Lv275+ · 150m cooldown
Wilds· Eligible monsters in this dungeon1 · 2% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Eligible monsters in this dungeon1–2 · 5% drop chance · Lv300+ · 150m cooldown
Ankou / Behamah· Eligible monsters in this dungeon1–2 · 2.5% drop chance · Lv300+ · 240m cooldown
Kalgas Cave· Eligible monsters in this dungeon1–2 · 2.5% drop chance · Lv300+ · 240m cooldown
Kalgas Cave· Final boss2 · 100% drop chance · Lv300+ · 240m cooldown
Ankou / Behamah· Final boss2 · 100% drop chance · Lv300+ · 240m cooldown

Scroll of Ascended Protection

Optional on an Ascended upgrade attempt. It prevents the failure downgrade, but the attempted materials are still spent.

Show 24 sources and drop rates
Wilds· Minibosses2 · 10% drop chance · Lv300+ · 150m cooldown
Wilds· Final boss2 · 35% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Minibosses2 · 20% drop chance · Lv300+ · 150m cooldown
Savage Wilds· Final boss2 · 50% drop chance · Lv300+ · 150m cooldown
Aminus· Minibosses2 · 20% drop chance · Lv300+ · 150m cooldown
Aminus· Final boss2 · 45% drop chance · Lv300+ · 150m cooldown
Euphresia· Final boss2 · 45% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Minibosses2 · 20% drop chance · Lv300+ · 150m cooldown
Abyssal Cove· Final boss2 · 50% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Minibosses2 · 20% drop chance · Lv300+ · 150m cooldown
Cursed Aminus· Final boss2 · 60% drop chance · Lv300+ · 150m cooldown
Nightmare Euphresia· Final boss2 · 60% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Minibosses2 · 20% drop chance · Lv300+ · 150m cooldown
Sanpres Master· Final boss2 · 55% drop chance · Lv300+ · 150m cooldown
Herneos Grotto· Minibosses2 · 10% drop chance · Lv225+ · 150m cooldown
Herneos Grotto· Final boss2 · 35% drop chance · Lv225+ · 150m cooldown
Catacombs Expedition· Minibosses2 · 20% drop chance · Lv275+ · 150m cooldown
Catacombs Expedition· Final boss2 · 45% drop chance · Lv275+ · 150m cooldown
Savage Wilds· Eligible monsters in this dungeon1 · 1% drop chance · Lv300+ · 150m cooldown
Ankou / Behamah· Eligible monsters in this dungeon1 · 0.5% drop chance · Lv300+ · 240m cooldown
Kalgas Cave· Eligible monsters in this dungeon1 · 0.5% drop chance · Lv300+ · 240m cooldown
Sanpres Master· Eligible monsters in this dungeon1 · 0.1% drop chance · Lv300+ · 150m cooldown
Kalgas Cave· Final boss1 · 10% drop chance · Lv300+ · 240m cooldown
Ankou / Behamah· Final boss1 · 10% drop chance · Lv300+ · 240m cooldown

Scroll of Reattunement

Rerolls Growth Affinity on eligible equipment and resets its Equipment Level and XP.

Show 1 source and drop rates
Ascended Points shop· NPC shop1 for 250 Ascended Points

Sockets and jewel recovery

Ascended socket jewels are a separate part of the equipment path. Removing a jewel destroys it; extraction returns it when you have inventory space and costs 100 Perin. Compare jewels and their sources →