Inspect before using
Hover an item to read its level, job and equipment requirements. Bonuses on an upgraded item can combine its base stats, upgrade level, Awakening, Rarity and other systems. Compare the same layers when choosing equipment.
Item actions
The inventory context menu includes Preview, Add to Wardrobe and Lock Item where supported. Model Preview lets you inspect an item’s appearance before equipping it. Item Lock protects an item from conflicting actions; unlock it intentionally before trying to move or use it in a restricted flow.
Equipment and balances
Equipment slots and the item grid have different purposes. Penya and Perin appear as balances; modern Perin is a currency balance, not a physical item you need to drag. Equipment Loadouts save named equipment arrangements for reuse.
