Who should play this?
Choose Fist King if this sounds like you.
Choose Fist King if you want a STR-oriented knuckle bruiser, the unique Zem offhand, inherited Billposter/Force Master tools, and Asal's execution identity.
- Core stats
- STR, MP, ADoCH, and enough durability to stay in melee. MP matters because Asal uses it.
- Weapons
- Knuckle + Zem.
Class roles
PvE
Burst bruiser with strong single-target pressure. Heaven Breaker guidance remains in balance testing.
PvP
Execution and tank-breaking. Asal Raalkium is the iconic MP-consuming finisher with a 15-second cooldown.
What feels good
Strengths
- Execution threat
- Knuckle + Zem identity
- Strong bruiser pressure
What to respect
Weaknesses
- Must manage MP
- Melee range
- Advanced Heaven Breaker guidance is still testing
Real fourth-job kit
Key skills
These are the six authoritative fourth-job skills at max level. Values describe the current game; internal formulas stay out of the player guide.
Iron Fist Discipline
PassiveATK +45%, ADoCH +65%, HP +25%, Hit +35, and Attack Speed +25%.
Best used for: Build around it—it is part of your class at all times.
- Target
- Self
- Duration / cooldown
- Always active · None
- Role
- Bruiser foundation
Battle Trance
BuffATK +45%, ADoCH +70%, PvE damage +55%, Movement +35%, and HP +20%.
Best used for: Keep this active while farming, bossing, or fighting players.
- Target
- Self
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- Damage maintenance
Inner Reservoir
BuffMP +60%, STR +75, HP +20%, DEF +20%, and DCT +20%.
Best used for: Keep this active while farming, bossing, or fighting players.
- Target
- Self
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- MP and durability maintenance
Heaven Breaker
AttackHigh-burst knuckle strike. Final advanced guidance is still in testing.
Best used for: Use conservatively until owner balance testing is finalized.
- Target
- Target
- Duration / cooldown
- Instant · 4 sec
- Role
- High burst
Tempest Fists
AttackArea knuckle attack for grouped enemies.
Best used for: Use after gathering monsters into melee range.
- Target
- Area
- Duration / cooldown
- Instant · 4 sec
- Role
- Pack clear
King of Fists
UltimateATK +60%, ADoCH +90%, PvE damage +70%, HP +35%, Movement +40%, and Attack Speed +40%.
Best used for: Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
- Target
- Self
- Duration / cooldown
- 45 sec · 5 min
- Role
- Bruiser power window
Ultimate
King of Fists
ATK +60%, ADoCH +90%, PvE damage +70%, HP +35%, Movement +40%, and Attack Speed +40%.
- Duration
- 45 seconds
- Cooldown
- 5 minutes
Best used for
Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
Typical gameplay loop
How a fight flows
- 1Maintain Battle Trance and Inner Reservoir
- 2Build pressure with knuckle attacks
- 3Use Heaven Breaker only as current testing permits
- 4Use Asal for the execution moment
- 5Trigger King of Fists for the decisive phase
Beginner mistakes
Avoid these early
- Ignoring MP before Asal
- Treating Zem as optional flavor
- Publishing temporary Heaven Breaker tests as a permanent build rule
Keep moving
What should I do next?