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Jester

Acrobat → Jester → Harlequin. Explore the skills and passives along this branch.

Explore the Eclipse Legacy player encyclopedia

Becoming a Jester

At level 60, a Acrobat can choose Jester in Job Selection. At level 120, advance to Master and return to level 60. Reach level 120 as a Master, become a level-121 Hero, then continue to Hero level 130.

Qualifying skills are learned and maxed automatically on job advancement and level-up. Open K to inspect the current skill tree. Earlier skills remain part of your lineage, but some mastery packages and role stances replace one another.

Equipment & identity

Yo-Yo.

Build starting points

STR, ADOCH and Hit rating support physical burst. These are build considerations, not a fixed stat allocation or class ranking. Compare your actual equipment requirements and the encounter before committing resources.

Explore equipment →

Skills & passives

Maximum-rank effects are shown below. Passives require eligible equipment, and role stances replace one another. Cooldowns exclude casting and animation time.

Hero skills

Silence skill icon

Silence

Attack / utility · Rank 5 · Lv120

Target cannot use magic.

Equipment: No additional skill-specific weapon restriction.

Target
Selected target
Duration / cooldown
7 sec · 5 sec
Role
Class skill

Master skills

Special Yo-Yo Mastery skill icon

Special Yo-Yo Mastery

Passive · Rank 5 · Lv60

ATK +12%; ADOCH +15%; PvE damage +10%; PvP damage +10%; Movement +8%.

Equipment: Yo-Yo.

Target
Self
Duration / cooldown
While eligible gear is equipped · None
Role
Passive package

Continue to Harlequin

Read the Harlequin guide →

Skill Tree & classifications · Combat fundamentals · Leveling & equipment progression