See the complete job path from Vagrant → · Read equipment requirements
Armament
Stick and support equipment.
INT, STA, HP, and decreased casting time.
- Essential party utility
- Strong healing and defensive support
Who should play this?
Choose Saint if this sounds like you.
Choose Saint if you enjoy healing, buffs, team sustain, and making every party member stronger—not if you only want a passive healer.
- Core stats
- INT, STA, HP, and decreased casting time.
- Weapons
- Stick and support equipment.
Class roles
PvE
Primary healer, buffer, and party sustain engine with enough damage tools to contribute between support actions.
PvP
Keeps a team alive through focused pressure and stabilizes dangerous engagements.
What feels good
Strengths
- Essential party utility
- Strong healing and defensive support
- Party-wide offense and sustain
What to respect
Weaknesses
- Lower solo damage focus
- Needs awareness of the whole party
- High-value PvP target
Fourth-job skills
Key skills
Your six fourth-job skills at maximum level.
Divine Grace
PassiveHP +45%, DEF +35%, All Stats +60, DCT +20%, and Movement +20%.
Best used for: Build around it—it is part of your class at all times.
- Target
- Self
- Duration / cooldown
- Always active · None
- Role
- Support foundation
Sacred Benediction
BuffParty ATK +35%, HP +30%, DEF +25%, All Stats +50, and PvE Damage +35%.
Best used for: Refresh before group fights and long boss phases.
- Target
- Party
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- Party offense
Guardian Hymn
BuffParty HP +45%, DEF +40%, +20 melee/ranged block, and DCT +20%.
Best used for: Refresh before group fights and long boss phases.
- Target
- Party
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- Party defense
Radiant Judgment
AttackFocused magical strike for a priority target.
Best used for: Use between heals and buff upkeep.
- Target
- Target
- Duration / cooldown
- Instant · 4 sec
- Role
- Support damage
Sanctuary Nova
AttackArea magical attack for clustered enemies.
Best used for: Use when the party has grouped a pack.
- Target
- Area
- Duration / cooldown
- Instant · 4 sec
- Role
- Area support pressure
Ascension
UltimateHP +70%, DEF +55%, All Stats +80, ATK +40%, PvE Damage +50%, and DCT +30%.
Best used for: Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
- Target
- Self
- Duration / cooldown
- 45 sec · 5 min
- Role
- Support power state
Ultimate
Ascension
HP +70%, DEF +55%, All Stats +80, ATK +40%, PvE Damage +50%, and DCT +30%.
- Duration
- 45 seconds
- Cooldown
- 5 minutes
Best used for
Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
Typical gameplay loop
How a fight flows
- 1Maintain Sacred Benediction and Guardian Hymn
- 2Watch party health and positioning
- 3Use Radiant Judgment between support actions
- 4Use Sanctuary Nova when enemies cluster
- 5Use Ascension for a high-pressure phase
Beginner mistakes
Avoid these early
- Refreshing buffs while teammates are in danger
- Standing too far from the group
- Playing as if support means never attacking
Keep moving
What should I do next?
Inside the game
Select an image to enlargeSaint, the Ringmaster → Seraph fourth job.