Who should play this?
Choose Saint if this sounds like you.
Choose Saint if you enjoy healing, buffs, team sustain, and making every party member stronger—not if you only want a passive healer.
- Core stats
- INT, STA, HP, and decreased casting time.
- Weapons
- Stick and support equipment.
Class roles
PvE
Primary healer, buffer, and party sustain engine with enough damage tools to contribute between support actions.
PvP
Keeps a team alive through focused pressure and stabilizes dangerous engagements.
What feels good
Strengths
- Essential party utility
- Strong healing and defensive support
- Party-wide offense and sustain
What to respect
Weaknesses
- Lower solo damage focus
- Needs awareness of the whole party
- High-value PvP target
Real fourth-job kit
Key skills
These are the six authoritative fourth-job skills at max level. Values describe the current game; internal formulas stay out of the player guide.
Divine Grace
PassiveHP +45%, DEF +35%, All Stats +60, DCT +20%, and Movement +20%.
Best used for: Build around it—it is part of your class at all times.
- Target
- Self
- Duration / cooldown
- Always active · None
- Role
- Support foundation
Sacred Benediction
BuffParty ATK +35%, HP +30%, DEF +25%, All Stats +50, and PvE damage +35%.
Best used for: Refresh before group fights and long boss phases.
- Target
- Party
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- Party offense
Guardian Hymn
BuffParty HP +45%, DEF +40%, +20 melee/ranged block, and DCT +20%.
Best used for: Refresh before group fights and long boss phases.
- Target
- Party
- Duration / cooldown
- 360 sec · 2–3 sec
- Role
- Party defense
Radiant Judgment
AttackFocused magical strike for a priority target.
Best used for: Use between heals and buff upkeep.
- Target
- Target
- Duration / cooldown
- Instant · 4 sec
- Role
- Support damage
Sanctuary Nova
AttackArea magical attack for clustered enemies.
Best used for: Use when the party has grouped a pack.
- Target
- Area
- Duration / cooldown
- Instant · 4 sec
- Role
- Area support pressure
Ascension
UltimateHP +70%, DEF +55%, All Stats +80, ATK +40%, PvE damage +50%, and DCT +30%.
Best used for: Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
- Target
- Self
- Duration / cooldown
- 45 sec · 5 min
- Role
- Support power state
Ultimate
Ascension
HP +70%, DEF +55%, All Stats +80, ATK +40%, PvE damage +50%, and DCT +30%.
- Duration
- 45 seconds
- Cooldown
- 5 minutes
Best used for
Save it for a boss damage phase, a dangerous pull, or an important PvP engagement.
Typical gameplay loop
How a fight flows
- 1Maintain Sacred Benediction and Guardian Hymn
- 2Watch party health and positioning
- 3Use Radiant Judgment between support actions
- 4Use Sanctuary Nova when enemies cluster
- 5Use Ascension for a high-pressure phase
Beginner mistakes
Avoid these early
- Refreshing buffs while teammates are in danger
- Standing too far from the group
- Playing as if support means never attacking
Keep moving
What should I do next?